Goal: Solve which composer hid the musical's music in which room.
Instructions:
1. Students select the musical mystery to solve.
2. Students roll the special dice to determine the solution (composer and room) for their musical. This is coded so they don't know the correct answer.
3. Students select their two composer suspects.
To make a guess:
1. Students need to complete the historical background on the back of the composer card at home.
2. Students need to work on their musical piece and complete it with correct notes and steady beat.
3. Students need to earn moves by completing worksheets so that they can move to the room for their first guess. They must be in the room they are using in their guess.
Making a guess:
Instructions:
1. Students select the musical mystery to solve.
2. Students roll the special dice to determine the solution (composer and room) for their musical. This is coded so they don't know the correct answer.
3. Students select their two composer suspects.
To make a guess:
1. Students need to complete the historical background on the back of the composer card at home.
2. Students need to work on their musical piece and complete it with correct notes and steady beat.
3. Students need to earn moves by completing worksheets so that they can move to the room for their first guess. They must be in the room they are using in their guess.
Making a guess:
- Students can make one guess each time they enter a room.
- Students will consult the Jury Box to see if their guess (composer and room) are correct.
- If the student is correct, they earn a prize, get a star on the marquee and may choose another mystery to solve.
- If the student is wrong, I will help them mark it on their detective card and they can continue earning moves to get to a new room, if necessary. If their room is correct but not the composer, they must leave the room and return to make another guess.